Science Center: Final Parts

April 9th, 2008

I think I’ve come to a final resolution of the Science Parts. There are two sets: one over white, and one over a solid color. Also, I’ve worked out some of the minor glitchy things, like segmented colors and such, and took advantage of the oft-used LineGradientStyle… Read the rest of this entry »


Science Center: Randomized Logo

April 5th, 2008

Making progress on the Science Center mark. Near a pretty final iteration, working now on fleshing out the identity system. 
Check it:
 Randomized Logo


Processing Play

March 31st, 2008

I’ve been meaning to play with processing for a while… sadly, I’m too swamped with gluespace to spend more than 10 with the program, but it’s real fun. Peep em:

001

002


Science Center: Pieces

March 16th, 2008

These dudes are some prototypes of what might exist in different sections of the Science Center. They’d exist at little kiosks with an interaction corresponding to the type of exhibit. Right now I’m thinking: space – motion sensitive,physical forces – levers + switchesnatural science – heat/touch sensitivewaves – light + sound sensitive
These ones are just sensitive to mouse movement; next step is adding motion for them animating in and out (scale, I’m thinking). Read the rest of this entry »


Science Center: Interactive Type 003

March 16th, 2008

Per some suggestions and consideration, I’m back to the DSC acronym. Type’s still all made from molecules. As an added bonus, you can now scale the logo. Boo yah!

Mark_003


Science Center: Interactive Type 002

March 15th, 2008

Refinements to type, scale, color, and to the way inactive molecules work. Check it out:

Mark_002


Science Center: Interactive Type 001

March 12th, 2008

Hey, I’ve got some type up and working. I realize the sliders could use some more visual love (they’re currently recycled from the JD project), but so it goes. Peep it:Mark_001


Science Center: Combinations + Type

March 2nd, 2008

Adding a block of type to the logo. Pretty wide, though, going to need to tighten this boy up. Ideas, comments? Read the rest of this entry »


Science Center: Combinations

March 2nd, 2008

DSC type + the four categories of motion + colors + refined D. May be murderous on some computers, my apologies. Read the rest of this entry »


Science Center: Color Process

March 1st, 2008

Here’s how I came about my current color scheme for the Science Center. I was pretty stuck for a while, and afraid I was going to end up with some arbitrary, primary digs. Luckily, I came up with something that I enjoy and that I feel works with everything thus far.  Read the rest of this entry »


Type Refinements: 2

March 1st, 2008

Starting to combine studies, still working on the letterforms. Two of the colors I’m going with, see next post. Read the rest of this entry »


Type Refinements: 1

March 1st, 2008

Working on finessing these forms. The ‘S’ was a nightmare. Read the rest of this entry »


Science Play: More More Type

February 24th, 2008

Needed its own entry, cause doubling up crashed.

Read the rest of this entry »


Science Play: More Type

February 24th, 2008

generative type play. combinations Read the rest of this entry »


Science Play: Type

February 24th, 2008

I must confess, I’ve been having a lot of fun doing these motion + force studies, but I’ve gotta do some type, too. Here are a couple quick things, more to come soon.  Read the rest of this entry »


Science Play: Gravity

February 24th, 2008

Hey, my first real gravity experiment. Pretty Chuck-E-Cheese-esque, if you ask me. Read the rest of this entry »


Science Play: Magnetism

February 23rd, 2008

magnets. Read the rest of this entry »


Science Play: Cells

February 23rd, 2008

Lot more play today, still going. Working on cells, ended up making a lot more galaxy type things instead… eventually got something cell-like going. Click ‘read the rest’ to see them (trying to make this page less murderous to browsers…). Read the rest of this entry »


More Science Center

February 19th, 2008

More particles, forces, orbits

Read the rest of this entry »


Science Play

February 19th, 2008

play for sci center; top one is mouse-dependent. based on particle motion, need to work in collisions next! Read the rest of this entry »


initial prototype work

February 19th, 2008

oh man, more exciting, mind-melting technical studies! woo!this guy uses javascript classes to create modules from an arrayof objects. every aspect of each module is controlled through these objects.
here


Logo II

February 9th, 2008

More logo work; rolling with the squares iteration, working on interaction with it:

 


Logo progress

February 5th, 2008

More work on the logo, think I’m going to go with this one. Need to refine the motion and play more. The array is builtout of an array of 1’s + 0’s that determine if a square existsat each point or not. Other vars determine how many squaresto a row, how many rows to a letter, etc.

 


Logos

February 4th, 2008

I hate logos.That being said, I’m trying to make myself one. You can see tests here, and another study right down here:



MMMM, Cookies

February 3rd, 2008

Now I know how to make cookies. Uber exciting, I know.


Drawing play

January 31st, 2008

Been wanting to do something like this for a while:
scribbler
I’ll put a refresh button in there once I stop being so damn lazy.


More map jams

January 30th, 2008

Google maps onslaught continues;round 2: AJAX call to PHP that returns an array to the JS, which in turn grabs from an array of points and shows you what’s up. Bonus image in #4.

Map 002
picture-7.png


AJAX Play

January 28th, 2008

Messing around with some AJAX; haven’t gotten a lot yet, still sort of messing around.

Tell me something


Google Maps Study 001

January 27th, 2008

Working on Gluespace technical studies; first hurdle: Google maps API.I’ve mucked around with this a bit before, but we’re trying to do an overhaul. Skinning, zip code lookup, etc.

Here’s our first study:

picture-1.png


Terrance Sullivan Launch

December 1st, 2007

The site I developed for Terrance Sullivan, fashion designer, launched today. You can check it out at www.terrancesullivan.com.I was responsible for all of the development; the majority of the design was done by Rachel Kayuk (Portfolio), with contributions from John Donnes, Terrance, and myself. The site is a dynamic monster, being almost completely XML driven, allowing Terrance to add content, special offers, items, etc and edit them immediately without having to touch the FLA. Was a fun and demanding project; look for “In progress” sections in the next few months.



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